Post by ร๏ยl on Dec 31, 2014 9:49:37 GMT -5
The following was copied and slightly modified from our old website, equinoxroleplays.boards.net
![](http://fc04.deviantart.net/fs71/f/2014/365/1/c/werewolf_by_equinoxsoul-d8c0vrn.png)
Werewolves - Very Common
Werewolves have a tendency to lose control of themselves on the full moon. Their bodies often become more muscular as the phases of the moon progress towards their wolf-peak, but experienced werewolves can control their powers so they can choose not to transform on the full moon, and also become a wolf at times of their choosing. This doesn't prevent the usual physical changes, however. Werewolves are often very persuasive and calming, but they can go slightly crazy with the lunar calendar.
![](http://fc06.deviantart.net/fs70/f/2014/365/5/4/vampire_by_equinoxsoul-d8c0vrt.png)
Vampires - Very Common
Vampires are pale creatures with dark hair and noticibly large canines. They are weakened in sunlight, but if they drink human blood, they strengthen. Most are purely carnivorous, Some vampires can transform into nocturnal creatures, like bats, but they lose this ability if they don't get enough blood in their diets. It's rare for them to attack other Exiles, but it's happened before. Vampires usually don't turn to violence unless they're starved of human or animal blood, at which time they must stoop to feed from comrades.
![](http://fc02.deviantart.net/fs71/f/2014/365/2/f/shapeshifter_by_equinoxsoul-d8c0vsb.png)
Shapeshifters/Polyweres - Common
Also known as polyweres, shapeshifters have the ability to transform into any animal of their choosing. Some exhibit abilities to mimic other supernatural breeds. They fit in best with humans and often have an affinity with animals. Some have natural talents for easily picking up on other languages. Polyweres aren't usually strong in combat. Shapeshifters can be born into any species, not just human, and exhibit similar abilities. Their intelligence level doesn't vary at all between species of birth.
![](http://fc09.deviantart.net/fs71/f/2014/365/4/3/demigods_by_equinoxsoul-d8c0vta.png)
Demigods - Very Common
Humans have written epics about famous demigods slaying Exiles turned evil for thousands of years. Demigods have parentage from mythological figures from various cultures, including ancient Greeks, Romans, Celts, Egyptians, and many others. Their strengths and weaknesses vary with their parentage.
![](http://fc01.deviantart.net/fs71/f/2014/365/c/6/unicorn_by_equinoxsoul-d8c0vrz.png)
Unicorns/Pegasi - Uncommon
Both of these are sentient, intelligent beings that can speak in most languages. However, they're equine instead of humanoid. They're usually telepathic and 'bound' to other Exiles. Being bound means that the pegasus/unicorn takes your orders above all others, but that the humanoid shares an intimate friendship with the unicorn/pegasus and will not let them down. They have proven to be almost immortal like the Elves.
![](http://fc00.deviantart.net/fs70/f/2014/365/b/e/witches_by_equinoxsoul-d8c0vrg.png)
Witches - Uncommon
Witches have strong magic and excel at healing, potion-making, chemistry, and spell-casting. They keep the camp magically defended from humans and are working out a way to block out monsters without blocking newcomers to camp.
![](http://fc00.deviantart.net/fs70/f/2014/365/e/4/ghost_by_equinoxsoul-d8c0vsh.png)
Ghosts - Uncommon
Nobody knows much about ghosts- just that they're the dead come back in spirit form. Some ghosts show signs of what killed them, some don't. Some ghosts don't even look like humans- like will-o-the-wisp. Many are amnesiac, but definitely not all ghosts.
![](http://fc05.deviantart.net/fs71/f/2014/365/4/7/undead_by_equinoxsoul-d8c0vs6.png)
Undead - Rare
These aren't well-liked among the Exiles, but they are tolerated... The undead are like zombies- dead come back to their rotting physical body. Vampires can be considered a form of undead, but there are enough of them that they get their own category.
![](http://fc08.deviantart.net/fs70/f/2014/365/8/5/werecat_by_equinoxsoul-d8c0vrp.png)
Werecats - Very Rare
The werecats are almost extinct- they were relentlessly hunted in the Witch Trials a few centuries ago. They have the ability to shapeshift into a feline form. Some werecats have the ability to change the size of their feline form- but very rarely the color. Most werecats are rumored to have nine lives- only certain specially made weapons can kill them in one blow.
![](http://fc05.deviantart.net/fs70/f/2014/365/5/e/face_changer_by_equinoxsoul-d8c0vsx.png)
Face-changers - Illegal (Common)
Face-changers are the only Exile breed that is actively hunted. This is because face-changers can, as their name suggests, shift their facial features to resemble anyone they choose, or even completely original features. They're hunted because face-changers are often drunk on the power of changing their faces and usually commit crimes under the face of another.
![](http://fc01.deviantart.net/fs71/f/2014/365/f/6/psychic_by_equinoxsoul-d8c0vsf.png)
Psychics - Very Common
Despite the fact that they are physically identical to humans, psychics often show greater prophetic, telepathic, or telekinetic powers. Not much else is known about them. However, they are fairly rare at Camp because many of them blend in perfectly with humans.
NEW ~Reapers~ NEW - Common
Often associated with death, or sometimes interpreted as a personification of death itself. Nobody knows much about them, because reapers usually don't like saying much about themselves. Most dislike sunlight, similar to vampires, leading to a pale, deathly complexion in many reapers. Out of all the Exiled species, reapers are probably the most feared among humans because of their strong connection with death.
NEW ~Dark Witches~ NEW - Uncommon
Dark witches are a form of undead creature. They have physical form, unlike ghosts, but reanimated through their own feelings of anger and revenge. It is very rare for a dark witch to have been human before death, and very common for them to have been a witch before being killed. Dark witches specialize in curses and inflicting pain upon others. They are centered around causing their killer (and everyone who gets in their way) as much pain as possible.
NEW ~Necromancers~ NEW - Illegal (Rarity Unknown)
Practitioners of the dark arts, similar to dark witches. However, instead of cursing others, necromancers often reanimate dead things. They are also able to use those things that they reanimated as puppets. Powerful necromancers can tie the soul of dead creatures to inanimate objects.
NEW ~Cyborgs~ NEW - Rare
These were humans experimented on to be part machine. However, the only ones at Camp are the failed experiments or the glitched ones, because humans programmed them to obey all human commands. They may be on either side, but there are far more on the human side than on the Exiled side. Most only remember snippets of their previous life. Abilities vary depending on what they were intended to do and what model they are.
NEW ~Leoponunes~ NEW - Common
A mysterious tribal race hidden in the deepest forest away from human contact. Leoponunes are peaceful beings, except in their blood-thirsty monster form. Not much information is known about them because it is rare to find them out of there tribe.
NEW ~Humans~ NEW - Dominant Species on Earth (Very Rare in Camp)
Humans may either hunt Exiles relentlessly or join Exiles to fight against their own species. They are completely average in every way, possessing none of the strengths OR weaknesses of most Exiles. They are also the dominant species on Earth, and commonly loathed by Exiles. They cannot handle channeling magic without intensive training, and therefore have no magical energy tied to them in their natural state so that they don't kill themselves attempting to cast spells. Sometimes credited with creating the Exiles through their imagination. Most humans are NOT capable of seeing ghosts- less than 5% of their population, actually.
![](http://fc09.deviantart.net/fs70/f/2014/365/6/0/unknown_by_equinoxsoul-d8c0vrw.png)
Unknown - Rarity Unknown
For those who remain undiscovered by modern society. If there's a supernatural you want to RP and you don't see them here, then they fit in here. Or, you can fill out the Species form!
![](http://fc04.deviantart.net/fs71/f/2014/365/1/c/werewolf_by_equinoxsoul-d8c0vrn.png)
Werewolves - Very Common
Werewolves have a tendency to lose control of themselves on the full moon. Their bodies often become more muscular as the phases of the moon progress towards their wolf-peak, but experienced werewolves can control their powers so they can choose not to transform on the full moon, and also become a wolf at times of their choosing. This doesn't prevent the usual physical changes, however. Werewolves are often very persuasive and calming, but they can go slightly crazy with the lunar calendar.
![](http://fc06.deviantart.net/fs70/f/2014/365/5/4/vampire_by_equinoxsoul-d8c0vrt.png)
Vampires - Very Common
Vampires are pale creatures with dark hair and noticibly large canines. They are weakened in sunlight, but if they drink human blood, they strengthen. Most are purely carnivorous, Some vampires can transform into nocturnal creatures, like bats, but they lose this ability if they don't get enough blood in their diets. It's rare for them to attack other Exiles, but it's happened before. Vampires usually don't turn to violence unless they're starved of human or animal blood, at which time they must stoop to feed from comrades.
![](http://fc02.deviantart.net/fs71/f/2014/365/2/f/shapeshifter_by_equinoxsoul-d8c0vsb.png)
Shapeshifters/Polyweres - Common
Also known as polyweres, shapeshifters have the ability to transform into any animal of their choosing. Some exhibit abilities to mimic other supernatural breeds. They fit in best with humans and often have an affinity with animals. Some have natural talents for easily picking up on other languages. Polyweres aren't usually strong in combat. Shapeshifters can be born into any species, not just human, and exhibit similar abilities. Their intelligence level doesn't vary at all between species of birth.
![](http://fc09.deviantart.net/fs71/f/2014/365/4/3/demigods_by_equinoxsoul-d8c0vta.png)
Demigods - Very Common
Humans have written epics about famous demigods slaying Exiles turned evil for thousands of years. Demigods have parentage from mythological figures from various cultures, including ancient Greeks, Romans, Celts, Egyptians, and many others. Their strengths and weaknesses vary with their parentage.
![](http://fc01.deviantart.net/fs71/f/2014/365/c/6/unicorn_by_equinoxsoul-d8c0vrz.png)
Unicorns/Pegasi - Uncommon
Both of these are sentient, intelligent beings that can speak in most languages. However, they're equine instead of humanoid. They're usually telepathic and 'bound' to other Exiles. Being bound means that the pegasus/unicorn takes your orders above all others, but that the humanoid shares an intimate friendship with the unicorn/pegasus and will not let them down. They have proven to be almost immortal like the Elves.
![](http://fc00.deviantart.net/fs70/f/2014/365/b/e/witches_by_equinoxsoul-d8c0vrg.png)
Witches - Uncommon
Witches have strong magic and excel at healing, potion-making, chemistry, and spell-casting. They keep the camp magically defended from humans and are working out a way to block out monsters without blocking newcomers to camp.
![](http://fc00.deviantart.net/fs70/f/2014/365/e/4/ghost_by_equinoxsoul-d8c0vsh.png)
Ghosts - Uncommon
Nobody knows much about ghosts- just that they're the dead come back in spirit form. Some ghosts show signs of what killed them, some don't. Some ghosts don't even look like humans- like will-o-the-wisp. Many are amnesiac, but definitely not all ghosts.
![](http://fc05.deviantart.net/fs71/f/2014/365/4/7/undead_by_equinoxsoul-d8c0vs6.png)
Undead - Rare
These aren't well-liked among the Exiles, but they are tolerated... The undead are like zombies- dead come back to their rotting physical body. Vampires can be considered a form of undead, but there are enough of them that they get their own category.
![](http://fc08.deviantart.net/fs70/f/2014/365/8/5/werecat_by_equinoxsoul-d8c0vrp.png)
Werecats - Very Rare
The werecats are almost extinct- they were relentlessly hunted in the Witch Trials a few centuries ago. They have the ability to shapeshift into a feline form. Some werecats have the ability to change the size of their feline form- but very rarely the color. Most werecats are rumored to have nine lives- only certain specially made weapons can kill them in one blow.
![](http://fc05.deviantart.net/fs70/f/2014/365/5/e/face_changer_by_equinoxsoul-d8c0vsx.png)
Face-changers - Illegal (Common)
Face-changers are the only Exile breed that is actively hunted. This is because face-changers can, as their name suggests, shift their facial features to resemble anyone they choose, or even completely original features. They're hunted because face-changers are often drunk on the power of changing their faces and usually commit crimes under the face of another.
![](http://fc01.deviantart.net/fs71/f/2014/365/f/6/psychic_by_equinoxsoul-d8c0vsf.png)
Psychics - Very Common
Despite the fact that they are physically identical to humans, psychics often show greater prophetic, telepathic, or telekinetic powers. Not much else is known about them. However, they are fairly rare at Camp because many of them blend in perfectly with humans.
NEW ~Reapers~ NEW - Common
Often associated with death, or sometimes interpreted as a personification of death itself. Nobody knows much about them, because reapers usually don't like saying much about themselves. Most dislike sunlight, similar to vampires, leading to a pale, deathly complexion in many reapers. Out of all the Exiled species, reapers are probably the most feared among humans because of their strong connection with death.
NEW ~Dark Witches~ NEW - Uncommon
Dark witches are a form of undead creature. They have physical form, unlike ghosts, but reanimated through their own feelings of anger and revenge. It is very rare for a dark witch to have been human before death, and very common for them to have been a witch before being killed. Dark witches specialize in curses and inflicting pain upon others. They are centered around causing their killer (and everyone who gets in their way) as much pain as possible.
NEW ~Necromancers~ NEW - Illegal (Rarity Unknown)
Practitioners of the dark arts, similar to dark witches. However, instead of cursing others, necromancers often reanimate dead things. They are also able to use those things that they reanimated as puppets. Powerful necromancers can tie the soul of dead creatures to inanimate objects.
NEW ~Cyborgs~ NEW - Rare
These were humans experimented on to be part machine. However, the only ones at Camp are the failed experiments or the glitched ones, because humans programmed them to obey all human commands. They may be on either side, but there are far more on the human side than on the Exiled side. Most only remember snippets of their previous life. Abilities vary depending on what they were intended to do and what model they are.
NEW ~Leoponunes~ NEW - Common
A mysterious tribal race hidden in the deepest forest away from human contact. Leoponunes are peaceful beings, except in their blood-thirsty monster form. Not much information is known about them because it is rare to find them out of there tribe.
NEW ~Humans~ NEW - Dominant Species on Earth (Very Rare in Camp)
Humans may either hunt Exiles relentlessly or join Exiles to fight against their own species. They are completely average in every way, possessing none of the strengths OR weaknesses of most Exiles. They are also the dominant species on Earth, and commonly loathed by Exiles. They cannot handle channeling magic without intensive training, and therefore have no magical energy tied to them in their natural state so that they don't kill themselves attempting to cast spells. Sometimes credited with creating the Exiles through their imagination. Most humans are NOT capable of seeing ghosts- less than 5% of their population, actually.
![](http://fc09.deviantart.net/fs70/f/2014/365/6/0/unknown_by_equinoxsoul-d8c0vrw.png)
Unknown - Rarity Unknown
For those who remain undiscovered by modern society. If there's a supernatural you want to RP and you don't see them here, then they fit in here. Or, you can fill out the Species form!